12 moves
One-Handed Spring is a niche variation of the Spring. Its mechanics are similar to those of the traditional Spring, but the challenge lies in thumb placement. The thumb must be positioned precisely to allow the remaining cards to release smoothly, as they tend to catch against the fleshy pad of the thumb.
V-Cascade is a move that was first showcased in Liquid Paper by Virtuoso. It is featured in the introductory section of the video, ending roughly around the 10-second mark. The move begins with a faro shuffle, with the cards falling gracefully into the lower hand in a V-like shape.

Super Fan is a fan in which interlaced cards slowly expand into a circular display under tension. Mechanics The cards are positioned similarly to a Cascade, forming a "V" shape. The interlaced section is supported with the other hand, while the thumb and middle finger grip the outer ends and bring them together. When the hand is moved away, the stored pressure causes the cards to rotate around pivot point, creating the characteristic fan. Variations Popular variations include: A fully one-handed version, including the interlacing and tensioning of the cards. A double Super Fan, where two fans are created simultaneously, with the cards sliding on the thumb and middle finger of the opposite hand. References Nanh Kiem, https://www.instagram.com/p/BVXNG82gt4n/ Nikita Yatsik, https://youtube.com/shorts/u2GDo48mCks?si=5-rHCc4W2gqLiiuk

Inspired by a new Faro mechanic that waterwheel used, I wanted to see if there were other unexplored Faro mechanics and spent a few months playing with different things and ended up with using pressure to un-faro a deck. Fun fact: I discovered it while using blank cards in an army camp because we weren’t allowed to bring Playing Cards into camp.

Spring is a fundamental cardistry technique where cards are released into the air in a controlled burst, used by both cardists and magicians. It relies on diagonal pressure built within the deck and released through the thumb. The move is widely used due to its high level of control, its versatility in use (it's required for e.g. LePaul Spread, Pressure Fan, Under Pressure Fan, and Antifaro), and its relatively low difficulty.

Under Pressure, is a unique display that looks initially like a Pressure Fan, but reveals to be a fast display of cards. This move is great for showcasing the art on each card, front or back. It is generally advised to do this move on the opposite side, in order to avoid excessive card bending.

Known as one of the hardest moves in cardistry, Anti Faro takes significant amounts of time and practice to perfect and master. The move itself perfectly interlaces the cards, just like a Faro shuffle would. Anti Faro was originally created as a slight of hand move to be used in a magic routine, but changed over time to being able to perfectly and mathematically interlace the cards one by one.

Mockingod is a move in the cardistry community that is known as being difficult and taking a long period of time to fully master. Mockingod combines the moves Bobo III in the lower hand with two cards spinning in the upper hand. When done smoothly at high speeds, the cards look as if it is spinning rapidly.

Hot Shot is a aerial card shot that makes the card glide in the air.

LePaul Spread is a card spreading technique performed entirely in the hands. It is created by springing the cards and arranging them into: a straight line a semicircle an "S" shape Since the flourish relies on pressure rather than the condition of the deck, it can be performed even with worn cards without losing its visual appeal. However, practicing with inexpensive or less valuable decks is recommended, as the technique carries a significant risk of permanent damage to the cards along their width.

Thin Spring is a variation of the Spring, in which cards are released from the right hand into the left hand (or vice versa), forming a clean straight line in the air. During the move, the cards remain parallel to the ground while traveling between the hands.

A shuffle where two packets are held separately and their inner corners are released so the cards interlace together, usually followed by pushing or bridging the packets into one deck.